Buch, Englisch, 500 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 7723 g
Mathematics for Computer Science
Buch, Englisch, 500 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 7723 g
Reihe: Undergraduate Topics in Computer Science
ISBN: 978-1-84800-321-7
Verlag: Springer
Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems.
Zielgruppe
Lower undergraduate
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Introduction.- Part I: Mathematics for Computer Science.- Propositional Logic.- Sets.- Boolean Algebras and Circuits.- Predicate Logic.- Proof Strategies.- Functions.- Relations.- Inductive and Recursive Definitions.- Proofs by Induction.- Games and Strategies.- Part II: Modelling Computing Systems.- Modelling Processes.- Distinguishing Between Processes.- Logical Properties of Processes.- Concurrent Processes.- Temporal Properties.