E-Book, Englisch, 598 Seiten
Venter / Ogterop Unreal Engine 5 Character Creation, Animation, and Cinematics
1. Auflage 2022
ISBN: 978-1-80181-948-0
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
E-Book, Englisch, 598 Seiten
ISBN: 978-1-80181-948-0
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
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Table of Contents - An Introduction to Blender's 3D Modeling and Sculpting Tools
- Modeling a Robot Drone Character
- Let's Sculpt an Alien Plant!
- UV Maps and Texture Baking
- Texturing Your Models inside Quixel Mixer
- Exploring Unreal Engine 5
- Setting Up Materials in UE 5
- Using MetaHuman to Create a Photorealistic Human for UE5
- Building a Virtual 3D Movie Set in UE5
- Adding Lighting and Atmospheric Visual Effects in UE5
- Alien Plant Joint Setup in Blender
- Alien Plant Skinning in Blender
- Robot Joint Setup and Skinning in Blender
- Making a Custom Rig for Our Alien Plant with Control Rig
- Creating a Control Rig with Basic IK Controls for a Robot in UE5
- Creating a Simple Swaying Animation Cycle in UE5 Sequencer
- Create Three Simple Animations for the Robot in UE5 Sequencer
- Importing Motion Capture onto the MetaHuman Control Rig
- Motion Capture Editing and Cleanup Using Control Rig and Sequencer
- Using Sequencer to Construct Your Final Scene