Cabrera / Bondo / Lee | iPhone Games Projects | E-Book | sack.de
E-Book

E-Book, Englisch, 258 Seiten, eBook

Cabrera / Bondo / Lee iPhone Games Projects

E-Book, Englisch, 258 Seiten, eBook

ISBN: 978-1-4302-1969-9
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark



One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's
Most Popular
category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller.
This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas.This book's authors are responsible for some of the all-time most popular and talked-about games:Brian Greenstone
developed Enigmo and Cro-Mag Rally.
Aaron Fothergill
developed Flick Fishing.
Mike Lee
developed Tap Tap Revolution, the most downloaded game in App Store history.
Mike Kasprzak
's Smiles was a finalist in the IGF 2009 Best Mobile Game competition.
PJ Cabrera
,
Richard Zito
, and
Matthew Aitken
(Quick Draw, Pole2Pole); J
oachim Bondo
(Deep Green); and
Olivier Hennessy
and
Clayton Kane
(Apache Lander) have received glowing reviews and accolades for their games.

Pair
iPhone Games Projects
with Apress's best-selling
Beginning iPhone Development: Exploring the iPhone SDK
, and you'll have everything you need to create the next game to top the sales charts.
Cabrera / Bondo / Lee iPhone Games Projects jetzt bestellen!

Zielgruppe


Popular/general

Weitere Infos & Material


1. Tapulous, http://tapulous.com, Mike Lee elcajone@mac.com. TapTapRevenge: music game.- 2. PopCap, http://popcap.com, Garth Chouteau garth@popcap.com. Bejewelled 2: animated puzzle.- 3. Freeverse, http://freeverse.com, Brian Akaka akaka@freeverse.com. Moto Chaser: racing game. Burning Monkey Casino: humorous gambling.- 4. Pangeasoft, http://pangeasoft.net, Brian Greenstone brian@pangeasoft.net. Nanosaur 2: 3D flying dinasaurs. Billy Frontier: alien cowboys.- 5. Demiforce, http://www.demiforce.com/home.html, Steve Demeter demiforce.llc@gmail.com. Trism: tilt and touch puzzle.- 6. Subatomic Studios, http://subatomicstudios.com, Jamie Gotch jamie@subatomicstudios.com. Fieldrunners: tower defense.- 7. Abrosia Software, http://www.AmbrosiaSW.com/, Andrew Welch


PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.


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