E-Book, Englisch, 576 Seiten
Reihe: Embedded Technology
Douglass Real-Time UML Workshop for Embedded Systems
2. Auflage 2014
ISBN: 978-0-12-407830-7
Verlag: Elsevier Science & Techn.
Format: EPUB
Kopierschutz: 6 - ePub Watermark
E-Book, Englisch, 576 Seiten
Reihe: Embedded Technology
ISBN: 978-0-12-407830-7
Verlag: Elsevier Science & Techn.
Format: EPUB
Kopierschutz: 6 - ePub Watermark
Embedded Software Methodologist. Triathlete. Systems engineer. Contributor to UML and SysML specifications. Writer. Black Belt. Neuroscientist. Classical guitarist. High school dropout. Bruce Powel Douglass, who has a doctorate in neurocybernetics from the USD Medical School, has over 35 years of experience developing safety-critical real-time applications in a variety of hard real-time environments. He is the author of over 5700 book pages from a number of technical books including Real-Time UML, Real-Time UML Workshop for Embedded Systems, Real-Time Design Patterns, Doing Hard Time, Real-Time Agility, and Design Patterns for Embedded Systems in C. He is the Chief Evangelist at IBM Rational, where he is a thought leader in the systems space and consulting with and mentors IBM customers all over the world. He can be followed on Twitter @BruceDouglass. Papers and presentations are available at his Real-Time UML Yahoo technical group (http://tech.groups.yahoo.com/group/RT-UML) and from his IBM thought leader page (www-01.ibm.com/software/rational/leadership/thought/brucedouglass.html).
Autoren/Hrsg.
Weitere Infos & Material
1;Front Cover;1
2;Real-Time UML Workshop for Embedded Systems;4
3;Copyright;5
4;Dedication;6
5;Contents;8
6;Preface;14
7;Acknowledgements;18
8;About the Author;20
9;Chapter 1 - Introduction to UML;22
9.1;1.1 UML Basic Modeling Concepts;22
9.2;1.2 Structural Elements and Diagrams;25
9.3;1.3 Behavioral Elements and Diagrams;39
9.4;1.4 Use Case and Requirements Models;49
10;Chapter 2 - The Harmony Process;54
10.1;2.1 Introduction;54
10.2;2.2 The Harmony Development Process;55
10.3;2.3 The Systems Engineering Harmony Workflows in Detail;65
10.4;2.4 The Hand-off from Systems Engineering;67
10.5;2.5 The Software Workflows in Detail;71
11;Chapter 3 - Meeting Industry Standards;88
11.1;3.1 Overview;88
11.2;3.2 On the Importance of Being Standard;88
11.3;3.3 Architectural Framework Standards (I’m looking at you UPDM);89
11.4;3.4 IEC 61508;93
11.5;3.5 DO-178B/C;97
11.6;3.6 IEC 62304;105
11.7;3.7 CMMI-DEV;105
11.8;References;109
12;Chapter 4 - Specifying Requirements;110
12.1;4.1 Overview;110
12.2;4.2 Representing Requirements in UML and SysML;111
12.3;4.3 Specification View: State Machines for Requirements Capture;122
12.4;References;130
13;Chapter 5 - Systems Architecture: Deployment and Subsystems Architecture;132
13.1;5.1 Overview;132
13.2;5.2 The Hand-off from Systems to Downstream Engineering;157
13.3;5.3 Looking Ahead;167
14;Chapter 6 - Dependability Architecture;170
14.1;6.1 Overview;170
14.2;6.2 A (Not-So) Quick Note about Design Patterns5;173
14.3;6.3 What is a Design Pattern?;176
15;Chapter 7 - High-Fidelity Modeling1;201
15.1;7.1 Overview;200
15.2;7.2 A Quick Note about Structured Design with UML;201
15.3;7.3 High-Fidelity Modeling Workflow;202
15.4;7.4 Key Strategies for Object Identification;203
16;Chapter 8 - Distribution Architecture;240
16.1;8.1 Overview;240
17;Chapter 9 - Concurrency and Resource Architecture;246
17.1;9.1 What is the Concurrency and Resource Architecture?;246
17.2;9.2 Harmony Concurrency and Resource Architecture Workflow;255
18;Chapter 10 - Collaboration and Detailed Design;264
18.1;10.1 Overview;264
18.2;10.2 Collaboration Design;265
18.3;10.3 Detailed Design;272
19;Chapter 11 - Specifying Requirements: Answers;298
19.1;11.1 Answer 4.1: Identifying Kinds of Requirements;298
19.2;11.2 Answer 4.2: Identifying Use Cases for the Roadrunner Traffic Light Control System;298
19.3;11.3 Answer 4.3: Mapping Requirements to Use Cases;301
19.4;11.4 Answer 4.4: Identifying Use Cases for the Coyote UAV System;302
19.5;11.5 Answer 4.5: Create a Requirements Table;304
19.6;11.6 Answer 4.6: Capturing Quality of Service Requirements;304
19.7;11.7 Answer 4.7: Operational View: Identifying Traffic Light Scenarios;305
19.8;11.8 Answer 4.8: Operational View: Coyote UAV Optical Surveillance Scenarios;312
19.9;11.9 Answer 4.9: Specification View: Use Case Descriptions;315
19.10;11.10 Answer 4.10: Simple State Machine Specification;316
19.11;11.11 Answer 4.11: Specification View: Capturing Complex Requirements;317
19.12;11.12 Answer 4.12: Operational to Specification View: Capturing Operational Contracts;326
19.13;References;333
20;Chapter 12 - Deployment and Subsystems Architecture: Answers;334
20.1;12.1 Answer 5.1: Organizing the Systems Model;334
20.2;12.2 Answer 5.2: Subsystem Identification;337
20.3;12.3 Answer 5.3: Mapping Operational Contracts into the Subsystem Architecture;344
20.4;12.4 Answer 5.4: Identifying Subsystem Use Cases;352
20.5;12.5 Answer 5.5: Creating the Shared Model;358
20.6;12.6 Answer 5.6: Initiating the Subsystem Model;361
21;Chapter 13 - Dependability Architecture: Answers;370
21.1;13.1 Answer 6.1: Safety Architecture;370
21.2;13.2 Answer 6.2: Reliability Architecture;381
21.3;13.3 Answer 6.3: Security Architecture;382
22;Chapter 14 - High-Fidelity Modeling: Answers;390
22.1;14.1 Answer 7.1: Apply Nouns and Causal Agents Strategies;390
22.2;14.2 Answer 7.2: Apply Services and Messages Strategies;403
22.3;14.3 Answer 7.3: Apply the Strategies with a Test-Driven Development Approach;406
23;Chapter 15 - Distribution Architecture: Answers;432
23.1;15.1 Answer 8.1: Roadrunner Distribution Architecture;432
23.2;15.2 Answer 8.2: Coyote UAV Distribution Architecture;432
24;Chapter 16 - Concurrency and Resource Architecture: Answers;440
24.1;16.1 Answer 9.1: Roadrunner Concurrency and Resource Architecture;440
24.2;16.2 Answer 9.2: Reconnaissance Concurrency and Resource Architecture;440
25;Chapter 17 - Collaboration and Detailed Design: Answers;444
25.1;17.1 Answer 10.1: Applying Collaboration Design Patterns: Part 1;444
25.2;17.2 Answer 10.2: Applying Collaboration Design Patterns: Part 2;445
25.3;17.3 Answer 10.3: Applying Detailed Design State Behavioral Patterns;450
25.4;17.4 Answer 10.4: Applying Detailed Design Idioms;455
26;Appendix A - The Roadrunner™ Intersection Controller System Specification;464
26.1;Overview;464
26.2;The Intersection Controller;464
26.3;Front Panel Display;472
26.4;Remote Communications;475
26.5;Power;475
27;Appendix B - The Coyote Unmanned Aerial Vehicle System (CUAVS);476
27.1;Overview;476
27.2;Primary CUAV System Components;476
27.3;Detailed Requirements;479
28;Appendix C - UML Notational Summary;488
29;Index;512
The Harmony Process
Abstract
This chapter describes the Harmony process. The Harmony process is an agile approach to systems and software development that is, requirements–centric, and architecture focused. Harmony exists at three timescales – project, iteration, and nancocycle–and contains best practices at each level. The process emphasizes model-based engineering of systems and software.
Keywords
Harmonyprocessrolework producttask (work)spiraliterationprototypemacrocyclemicrocycleworkflowPDRCDRsystem engineering workflowsystem engineering hand-offpre-iteration planningchange managementconfiguration managementquality assuranceauditreviewsystem functional analysisshared modelsoftware development workflowarchitectural viewsverificationvalidationincrement reviewparty




