Buch, Englisch, Band 11542, 587 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 902 g
36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17-20, 2019, Proceedings
Buch, Englisch, Band 11542, 587 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 902 g
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-030-22513-1
Verlag: Springer International Publishing
The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Maschinelles Lernen
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Animation
- Mathematik | Informatik EDV | Informatik Informatik Virtuelle Realität, Erweiterte Realität
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
Weitere Infos & Material
3D Reconstruction and Rendering.- Virtual Reality and Augmented Reality.- Computer Animation.- Geometric Modelling.- Geometric Computing.- Shape and Surface Modelling.- Visual Analytics.- Image Processing.- Pattern Recognition.- Motion Planning.- Gait and Activity Biometric Recognition.- Machine Learning for Graphics and Applications in Security.- Smart Electronics.- Autonomous Navigation Systems.- Robotics.- Geographical Information Systems.- Medicine and Art.