Buch, Englisch, 736 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 1118 g
Proceedings of the Third International Conference on Design Computing and Cognition
Buch, Englisch, 736 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 1118 g
ISBN: 978-94-017-8257-9
Verlag: Springer Netherlands
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Technische Wissenschaften Technik Allgemein Computeranwendungen in der Technik
- Geisteswissenschaften Design Produktdesign, Industriedesign
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Computeranwendungen in Wissenschaft & Technologie
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Computer-Aided Design (CAD)
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Robotik
- Technische Wissenschaften Technik Allgemein Konstruktionslehre und -technik
- Geisteswissenschaften Architektur Architektur: Allgemeines
Weitere Infos & Material
Shape Grammars.- Automating the Creation of Shape Grammar Rules.- Ontologies and Shape Grammars: Communication between Knowledge-Based and Generative Systems.- Categorisation of Designs According to Preference Values for Shape Rules.- A Technique for Implementing a Computation-Friendly Shape Grammar Interpreter.- Approximating Shapes with Topologies.- Design Cognition – 1.- Diagrams as Tools in the Design of Information Systems.- Form as a Visual Encounter: Using Eye Movement Studies for Design Reasoning.- The Role of Immersivity in Three-Dimensional Mental Rotation.- Comprehension of Layout Complexity: Effects of Architectural Expertise and Mode of Presentation.- Knowledge-Based Design.- GUITAR HERO, a Knowledge-Based System to Support Creativity in the Design and Manufacturing of Electric Guitars.- Discovering Implicit Constraints in Design.- Capturing Decisions and Rationale from Collaborative Design.- Extending the Situated Function-Behaviour-Structure Framework for User-Centered Software Design.- Empirical Examination of the Functional Basis and Design Repository.- Sketching, Diagrams and Visualization.- Is There Anything to Expect from 3D Views in Sketching Support Tools?.- Idea Development Can Occur Using Imagery Only.- Reaching Out in the Mind's Space.- From Diagrams to Design: Overcoming Knowledge Acquisition Barriers for Case Based Design.- Unraveling Complexity.- Design Creativity.- Compound Analogical Design: Interaction between Problem Decomposition and Analogical Transfer in Biologically Inspired Design.- A Model of Creative Design Using Collaborative Interactive Genetic Algorithms.- An Evolutionary Process Model for Design Style Imitation.- Design Cognition – 2.- Using Design Paradigms to Evaluate the Collaborative Design Process of Traditional andDigital Media.- An Empirical Investigation of Affordances and Conventions.- Novices' Satisfactory Design, Some implications for Performance and Satisficing in Character Design.- Roles of Negotiation Protocol and Strategy in Collaborative Design.- Design Support.- Ontology-Based Process Modelling for Design Optimisation Support.- Learning Symbolic Formulations in Design Optimization.- Automating the Conceptual Design Process: From Black-box to Component Selection.- A Case Study of Computing Appraisals in Design Text.- TRENDS: A Content-Based Information Retrieval System for Designers.- Spatial Configuration.- Urban Identity Through Quantifiable Spatial Attributes.- Discursive and Non-Discursive Design Processes.- Using Shape Grammars for Master Planning.- The Virtual and the Physical.- Interacting with Virtual Prototypes Coherently with Design Intent.- Conceptualizing Tangible Augmented Reality Systems for Design Learning.- Generative Fabrication.