Buch, Englisch, 300 Seiten, Format (B × H): 191 mm x 235 mm
Extended Reality as Assistive Technology for Inclusive Care
Buch, Englisch, 300 Seiten, Format (B × H): 191 mm x 235 mm
ISBN: 978-0-443-31558-9
Verlag: Elsevier Science
Virtual Possibilities: Extended Reality as Assistive Technology for Inclusive Care explores how virtual reality is revolutionizing support for diverse populations in healthcare and social care settings. By examining the broad impact of extended reality, the book provides medical professionals and researchers with a thorough understanding of its capabilities beyond conventional uses. It discusses how VR can address the distinct needs of individuals with disabilities, learning challenges, trauma, and age-related conditions. Comprehensive and forward-thinking, the text acts as a guide for those seeking to leverage technology for more inclusive and effective care solutions in the modern world.
Beyond its core focus on assistive technology, the book offers a deep dive into virtual reality’s evolving role in social care, including practical case studies and the latest research developments. It bridges the gap between theoretical concepts and real-world practice, encouraging ongoing innovation and collaboration among professionals. Policymakers and practitioners will find valuable guidance for integrating VR solutions into existing care frameworks, while researchers are supported with insights into future trends and potential advancements.
Autoren/Hrsg.
Fachgebiete
- Technische Wissenschaften Verfahrenstechnik | Chemieingenieurwesen | Biotechnologie Biotechnologie
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Medizintechnik, Biomedizintechnik
- Medizin | Veterinärmedizin Medizin | Public Health | Pharmazie | Zahnmedizin Medizin, Gesundheitswesen Medizintechnik, Biomedizintechnik, Medizinische Werkstoffe
Weitere Infos & Material
1. Introduction
Part I: Extended Reality for Children
2. XR in Early Education: Engaging Young Minds
3. Virtual Playgrounds: The New Frontier of Play
4. XR for Children with Special Needs
5. Safety and Ethics in Children's Use of XR
Part II: Extended Reality for Individuals with Disabilities
6. Breaking Barriers: XR as a Tool for Accessibility
7. XR for Cognitive and Learning Disabilities
8. Enhancing Mobility: VR and AR for Physical Disabilities
9. Virtual Therapies and Rehabilitation
Part III: Extended Reality for the Elderly
10. Stimulating Memory and Cognitive Functions Through XR
11. Virtual Socialization and Overcoming Loneliness
12. Physical Fitness and Rehabilitation in Older Age
13. XR in Elderly Care: Opportunities and Challenges
Part IV: Cross-Demographic Applications and Technological Considerations
14. Creating Inclusive Environments - Design Principles for XR Development
15. XR for Inter-Generational Interaction and Learning
16. Hardware and Accessibility: Adapting Technologies for Special Needs
Part V: The Future of XR: Trends and Emerging Technologies
17. Ethical Considerations and Societal Implications of XR
18. Social Impacts of XR on Vulnerable Populations
19. Policy and Regulation in the XR Space
20. The Future of XR in Education, Accessibility, and Elderly Care Appendices Glossary of XR Terms Resource Guide: XR Software and Hardware Index




