Buch, Englisch, 202 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 304 g
The Case for Thinking With Things
Buch, Englisch, 202 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 304 g
ISBN: 978-0-367-65353-8
Verlag: Routledge
Transforming Learning Through Tangible Instruction offers a transformative, student-centered approach to higher education pedagogy that integrates embodied cognition into classroom practice. Evidence across disciplines makes clear that people learn with their bodies as well as their brains, but no previous book has provided evidence-based guidance for adopting and refining its practice in colleges and universities. Collecting findings from cognitive science, educational neuroscience, learning theories, and beyond, this volume’s unique approach—radical yet practical, effective yet low-cost—will have profound implications for higher education faculty and administrators engaged in teaching and learning. Seven concise chapters explore how physical objects, hands-on making, active construction, and other elements of body and environment can enhance comprehension, memory, and individual and collaborative learning.
Zielgruppe
Academic, Postgraduate, Professional, and Professional Practice & Development
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Pädagogik Schulen, Schulleitung Universitäten, Hochschulen
- Sozialwissenschaften Pädagogik Pädagogik Pädagogische Psychologie
- Sozialwissenschaften Pädagogik Pädagogik Bildungssystem Bildungspolitik, Bildungsreform
- Sozialwissenschaften Psychologie Allgemeine Psychologie Biologische Psychologie, Neuropsychologie
Weitere Infos & Material
Acknowledgements
Chapter 1. Unnatural Acts: The problem with what we do now
Interlude A: The Crocheted Hyperbolic Plane
Chapter 2. The Embodied Learner: Thinking with the whole self
Interlude B: Molecular Models
Chapter 3. Thinking With Things
Interlude C: Diagrams
Chapter 4. How Things Shape Our Thinking
Interlude D: Qualitative Research Software
Chapter 5. Abstraction Reconsidered
Interlude E. Designing the Future World
Chapter 6. Embodiment Revisited
Interlude F: The Laboratory for Interdisciplinary Design
Chapter 7. A Vibrant Learning Ecosystem