E-Book, Englisch, 492 Seiten
Pêcheux Become a Unity Shaders Guru
1. Auflage 2023
ISBN: 978-1-83763-658-7
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Create advanced game visuals using code and graphs in Unity 2022
E-Book, Englisch, 492 Seiten
ISBN: 978-1-83763-658-7
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
No detailed description available for "Become a Unity Shaders Guru".
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Table of Contents - Re-coding a Basic Blinn-Phong Shader with Unity/CG
- The Three Unity Render Pipelines
- Writing Your First URP Shader
- Transforming Your Shader into a Lit PBS Shader
- Discovering the Shader Graph with a Toon Shader
- Simulating Geometry Efficiently
- Exploring the Unity Compute Shaders and Procedural Drawing
- The Power of Ray Marching
- Shader Compilation, Branching, and Variants
- Optimizing Your Code, or Making Your Own Pipeline?
- A Little Suite of 2D Shaders
- Vertex Displacement Shaders
- Wireframes and Geometry Shaders
- Screen Effect Shaders
- Appendix: Some Quick Refreshers on Shaders in Unity