Sowa / Wachsmuth | Gesture and Sign Languages in Human-Computer Interaction | Buch | 978-3-540-43678-2 | sack.de

Buch, Englisch, Band 2298, 332 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 1070 g

Reihe: Lecture Notes in Computer Science

Sowa / Wachsmuth

Gesture and Sign Languages in Human-Computer Interaction

International Gesture Workshop, GW 2001, London, UK, April 18-20, 2001. Revised Papers
2002
ISBN: 978-3-540-43678-2
Verlag: Springer Berlin Heidelberg

International Gesture Workshop, GW 2001, London, UK, April 18-20, 2001. Revised Papers

Buch, Englisch, Band 2298, 332 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 1070 g

Reihe: Lecture Notes in Computer Science

ISBN: 978-3-540-43678-2
Verlag: Springer Berlin Heidelberg


The international gesture workshops are interdisciplinary events for those - searching gesture-based communication and wishing to meet and exchange ideas across disciplines. A focus of these events is a shared interest in using gesture and sign language in human-computer interaction. Since 1996 international g- ture workshops have been held roughly every second year,with fully reviewed post-proceedings typically published by Springer-Verlag. Held at City University,London,April 18 - 20,2001,and attended by more than 70 participants from all over the world,Gesture Workshop 2001 was the fourth in a highly successful workshop series. It was organized in association with the British HCI Group,a specialist group of the British Computer Society. As its predecessors in 1999 (Gif-sur-Yvette),1997 (Bielefeld),and 1996 (York),GW 2001 aimed to encourage multidisciplinary collaboration by providing a platform for participants to share,discuss,and criticize both research in progress and more complete research with a multidisciplinary audience. Consistent with the steady growth of research activity in this area,a large number of high-quality submissions were received,which made GW 2001 an exciting and important event for anyone interested in gesture-related and te- nological research relevant to human-computer interaction. In line with the pr- tice of previous gesture workshops,presenters were invited to submit their papers for publication in a subsequent peer-reviewed publication of high quality. The present book is the outcome of this e?ort. Representing the research work from 10 countries,it contains a selection of 25 articles,and 8 short papers re?ecting work in progress.

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Invited Paper.- Research on Computer Science and Sign Language: Ethical Aspects.- Gesture Recognition.- An Inertial Measurement Framework for Gesture Recognition and Applications.- Interpretation of Shape-Related Iconic Gestures in Virtual Environments.- Real-Time Gesture Recognition by Means of Hybrid Recognizers.- Development of a Gesture Plug-In for Natural Dialogue Interfaces.- A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures.- Recognition of Sign Language.- Towards an Automatic Sign Language Recognition System Using Subunits.- Signer-Independent Continuous Sign Language Recognition Based on SRN/HMM.- A Real-Time Large Vocabulary Recognition System for Chinese Sign Language.- The Recognition of Finger-Spelling for Chinese Sign Language.- Overview of Capture Techniques for Studying Sign Language Phonetics.- Gesture and Sign Language Synthesis.- Models with Biological Relevance to Control Anthropomorphic Limbs: A Survey.- Lifelike Gesture Synthesis and Timing for Conversational Agents.- SignSynth: A Sign Language Synthesis Application Using Web3D and Perl.- Synthetic Animation of Deaf Signing Gestures.- From a Typology of Gestures to a Procedure for Gesture Production.- A Signing Avatar on the WWW.- Nature and Notation of Sign Language.- Iconicity in Sign Language: A Theoretical and Methodological Point of View.- Notation System and Statistical Analysis of NMS in JSL.- Head Movements and Negation in Greek Sign Language.- Study on Semantic Representations of French Sign Language Sentences.- SignWriting-Based Sign Language Processing.- Gestural Action & Interaction.- Visual Attention towards Gestures in Face-to-Face Interaction vs. on Screen.- Labeling of Gestures in SmartKom - The Coding System.- Evoking Gestures in SmartKom - Design of the Graphical User Interface.- Quantitative Analysis of Non-obvious Performer Gestures.- Interactional Structure Applied to the Identification and Generation of Visual Interactive Behavior: Robots that (Usually) Follow the Rules.- Are Praxical Gestures Semiotised in Service Encounters?.- Applications Based on Gesture Control.- Visually Mediated Interaction Using Learnt Gestures and Camera Control.- Gestural Control of Sound Synthesis and Processing Algorithms.- Juggling Gestures Analysis for Music Control.- Hand Postures for Sonification Control.- Comparison of Feedforward (TDRBF) and Generative (TDRGBN) Network for Gesture Based Control.



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