Sullivan | Creativity, Technology, and Learning | Buch | 978-1-138-78883-1 | www.sack.de

Buch, Englisch, 212 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 318 g

Sullivan

Creativity, Technology, and Learning

Theory for Classroom Practice
1. Auflage 2017
ISBN: 978-1-138-78883-1
Verlag: Routledge

Theory for Classroom Practice

Buch, Englisch, 212 Seiten, Format (B × H): 152 mm x 229 mm, Gewicht: 318 g

ISBN: 978-1-138-78883-1
Verlag: Routledge


Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization, thriving communities, and humane societies.

Through in-depth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design, personal expression and problem-solving activities.

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Autoren/Hrsg.


Weitere Infos & Material


Introduction: Creativity, Technology and Learning in the K12 Context

Section I – Theoretical Foundations: Creativity, Learning and Play

Chapter One: Perspectives on Creativity

Chapter Two: The Role of Play in Learning and Creativity

Section II – Pedagogies for Enabling Creativity

Chapter Three: Constructionism

Chapter Four: Discovery Learning

Chapter Five: Multimodal Learning

Chapter Six: Problem and Project Based Learning

Section III – Creativity Across the Curriculum: A Review of the Research Literature

Chapter Seven: Creativity as Design

Chapter Eight: Creativity as Expression

Chapter Nine: Creativity as Problem Solving

Chapter Ten: The Whole Child in the Age of Globalization


Florence R. Sullivan is Associate Professor of Learning Technology at the University of Massachusetts, Amherst (U.S.).



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