Catalysts, Roadmap, Practice
E-Book, Englisch, 317 Seiten, eBook
ISBN: 978-3-319-71610-7
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: Wasserzeichen (»Systemvoraussetzungen)
Dr.-Ing. Uwe Winkelhake is Vice President Automotive of IBM Germany and has more than 30 years of experience in IT of automotive industry.
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
1;Contents;5
2;Chapter 1: Introduction;9
2.1;1.1 Digitisation – A Hot Topic;9
2.2;1.2 IT Development – The Exponential Function Explodes;10
2.3;1.3 Transformation of the Automotive Industry;11
2.4;1.4 Structure of the Book;13
2.5;1.5 Definition of Focus and Readership;14
2.6;References;15
3;Chapter 2: Information Technology as Driver of Digitisation;16
3.1;2.1 Moore’s Law;16
3.2;2.2 Exponential Growth Also for Digitisation;18
3.3;2.3 Energy Requirement of IT;21
3.4;2.4 IT Security;23
3.5;2.5 Handling of Personal Data;25
3.6;2.6 Powerful Networks;26
3.7;2.7 Technology Outlook;26
3.7.1;2.7.1 3D Chip Architectures;27
3.7.2;2.7.2 Flow Batteries;28
3.7.3;2.7.3 Carbon Nanotubes;29
3.7.4;2.7.4 Neuronal Networks;29
3.7.5;2.7.5 Quantum Computer;30
3.8;2.8 Technological Singularity;31
3.9; Annex A1;32
3.10;References;34
4;Chapter 3: “Digital Lifestyle” – Future Employees and Customers;36
4.1;3.1 Always On;37
4.2;3.2 Mobile Economy;39
4.3;3.3 “Real-Time” Expectation in the Mobile Ecosystem;41
4.4;3.4 Sharing Economy;42
4.5;3.5 Start Up Mentality;44
4.6;3.6 Innovative Work Models;45
4.6.1;3.6.1 Digital Nomads;46
4.6.2;3.6.2 Crowdsourcing and Liquid Workforce;46
4.6.3;3.6.3 Wikinomics;48
4.7;3.7 Google – The Goal of the Digital Natives;48
4.8;References;51
5;Chapter 4: Technologies for Digitisation Solutions;52
5.1;4.1 IT Solutions;54
5.1.1;4.1.1 Cloud Services;55
5.1.2;4.1.2 Big Data;56
5.1.3;4.1.3 Mobile Applications and Apps;59
5.1.4;4.1.4 Collaboration Tools;62
5.1.5;4.1.5 Cognitive Computing and Machine Learning;63
5.2;4.2 Internet of Things;65
5.3;4.3 Industry 4.0;66
5.4;4.4 3D Printing;69
5.5;4.5 Virtual and Augmented Reality;71
5.6;4.6 Wearables;74
5.7;4.7 Blockchain;75
5.8;4.8 Robotics;76
5.9;4.9 Drones;78
5.10;4.10 Nanotechnology;79
5.11;4.11 Gamification;80
5.12;References;81
6;Chapter 5: Vision Digitised Automotive Industry 2030;84
6.1;5.1 Development of the Automotive Market;85
6.2;5.2 Future Customer Expectations in the Passenger Car Area;87
6.3;5.3 Digitisation Situation in the Automotive Industry;90
6.4;5.4 Vision Digitised Automotive Industry;93
6.4.1;5.4.1 Mobility Services Instead of Vehicle Ownership;96
6.4.2;5.4.2 Connected Services;97
6.4.3;5.4.3 Autonomous Driving;99
6.4.4;5.4.4 Electromobility;103
6.4.5;5.4.5 Centralised Embedded IT Architecture;105
6.4.6;5.4.6 Prototype-Free Process-Based Development;110
6.4.7;5.4.7 Internet Based Multichannel Distribution;112
6.4.8;5.4.8 Digitised Automotive Banks;116
6.4.9;5.4.9 Flexible Production Structures/Open Networks/Industry 4.0;117
6.4.10;5.4.10 Automated Business Processes;120
6.4.11;5.4.11 Cloud-Based IT Services;122
6.5;5.5 General Electric – An Example of Sustainable Digitisation;124
6.6;Annex A2;128
6.7;References;130
7;Chapter 6: Roadmap for Sustainable Digitisation;134
7.1;6.1 Digitisation Roadmap as Part of Company Planning;134
7.1.1;6.1.1 Assessment of Market Potential and Customer Requirements;135
7.1.2;6.1.2 Adaptation of the Company Strategy;139
7.1.3;6.1.3 Business Model and Lean Enterprise;143
7.1.4;6.1.4 Frame for Digitisation;146
7.2;6.2 Roadmap for Digitisation;150
7.2.1;6.2.1 Roadmap Connected Services and Digital Products;151
7.2.2;6.2.2 Roadmap Mobility Services and Autonomous Driving;158
7.2.3;6.2.3 Roadmap Processes and Automation;164
7.2.3.1; Finance, Personnel, Purchasing;167
7.2.3.2; Product Development;171
7.2.3.3; Manufacturing and Industrie 4.0;173
7.2.4;6.2.4 Roadmap Customer Experience, Sales and After-Sales;177
7.3;6.3 Overview Roadmap and KPIs;181
7.4;References;182
8;Chapter 7: Corporate Culture and Organisation;186
8.1;7.1 Communication and Leadership;187
8.2;7.2 Agile Project Management Methods;191
8.2.1;7.2.1 Design Thinking;193
8.2.2;7.2.2 Scrum;195
8.3;7.3 Entrepreneurship;197
8.4;7.4 Resourcing for Digitisation;198
8.4.1;7.4.1 E-Learning as Basis for Digital Education;199
8.4.2;7.4.2 New Ways of Learning;200
8.4.3;7.4.3 Knowledge Management;202
8.4.4;7.4.4 Hiring;203
8.5;7.5 Cooperation Forms;205
8.6;7.6 Open Innovation;207
8.7;7.7 Organisational Aspects of Digitisation;210
8.7.1;7.7.1 Chief Digital Officer (CDO);211
8.7.2;7.7.2 Adaptation of the IT Organisation;213
8.7.3;7.7.3 New Occupational Profiles and Career Models;217
8.7.4;7.7.4 Change Management;218
8.8;7.8 Case Study: Transformation IBM;221
8.9;References;225
9;Chapter 8: Information Technology as an Enabler of Digitisation;229
9.1;8.1 IT Transformation Strategy;230
9.2;8.2 Building Blocks of an IT Strategy;231
9.3;8.3 Cost and Benefit Transparency;233
9.4;8.4 Transformation Projects;235
9.4.1;8.4.1 Development in the Status Quo;235
9.4.2;8.4.2 Microservice-Based Application Development;238
9.4.3;8.4.3 Data Lakes;241
9.4.4;8.4.4 Mobile Strategy;244
9.4.5;8.4.5 Infrastructure Flexibilisation Through Software Defined Environment;246
9.4.6;8.4.6 Computing Centre Consolidation;249
9.4.7;8.4.7 Business-Oriented Security Strategy;251
9.4.8;8.4.8 Security of the Factory IT and Embedded IT;254
9.5;8.5 Case Studies on IT Transformations;257
9.5.1;8.5.1 Transformation Netflix;257
9.5.2;8.5.2 Transformation General Motors;260
9.6;8.6 Conclusion;263
9.7;References;264
10;Chapter 9: Examples of Innovative Digitisation Projects;268
10.1;9.1 Framework;268
10.2;9.2 Connected Services/Digital Products;269
10.3;9.3 Mobility Services and Autonomous Driving;277
10.4;9.4 Efficient Processes and Automation;280
10.5;9.5 Customer Experience – Marketing, Sales, After-Sales;288
10.6;9.6 Corporate Culture and Change Management;293
10.7;References;298
11;Chapter 10: Car Mobility 2040;302
11.1;10.1 Environment;302
11.2;10.2 Electric Drive and Autonomous Driving;303
11.3;10.3 Market Shift;304
11.4;10.4 Mobility Services and Vehicle Equipment;304
11.5;10.5 Innovative Process- and Production Structures;305
11.6;10.6 Day-in-a-Life of a “Liquid Workforce”;306
11.7;10.7 Conclusion;309
11.8;References;309
12;Glossary;311
Objective and scope of the book.- Development of information technology as catalyst of digitization.- "Digital lifestyle" of future employees and customers.- Technologies for digitization solutions.- Vision of digitized automotive industry 2030.- Roadmap to sustainable digitization.- Company culture and organisation.- Information technology as enabler of digitization.- Examples of innovative digitization projects in the automotive industry.- Car Mobility 2040