Berner / Gilor | CMake Best Practices | E-Book | www.sack.de
E-Book

E-Book, Englisch, 406 Seiten

Berner / Gilor CMake Best Practices

Discover proven techniques for creating and maintaining programming projects with CMake
1. Auflage 2022
ISBN: 978-1-80324-424-2
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection

Discover proven techniques for creating and maintaining programming projects with CMake

E-Book, Englisch, 406 Seiten

ISBN: 978-1-80324-424-2
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection



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Weitere Infos & Material


Table of Contents - Kickstarting CMake
- Accessing CMake in Best Ways
- Creating a CMake Project
- Packaging, Deploying and Installing a CMake Project Effortlessly
- Integrating Third- Party Libraries and Dependency Management
- Automatically Generating Documentation with CMake
- Seamless Integration of Code Quality Tools with CMake

- Executing Custom Tasks with CMake
- Creating Reproducible Build Environments
- Handling Distributed Repositories and Dependencies in a Super-build
- Automated Fuzzing with CMake
- Cross-Platform-Compiling Custom Toolchains
- Reusing CMake Code
- Optimizing and Maintaining CMake Projects
- Migrating to CMake
- Contributing to CMake and Further Reading Material


Berner Dominik:

Dominik Berner is a software engineer, blogger and conference speaker with 20 years of professional software development under his belt. He codes mainly in C++ and has worked on many software projects, from writing bleeding edge software for surgical simulators in a startup, over maintaining large legacy platforms for large corporations in the MedTech industry to creating IoT solutions for companies in between. He beliefs that well designed and maintained build environments are one of the key elements to enable teams to write software efficiently and excel at creating quality software. When he is not writing code, he occasionally writes articles for his blog or speaks at conferences about software development.Gilor Mustafa Kemal:

Mustafa is an experienced professional working in performance-critical software development for the telecommunication, defense industries, and open-source software. His expertise is in high-performance and scalable software design, network technologies, DevOps, and software architecture. His interest in computers emerged very early on in his childhood. He learned programming to hack MMORPG games at around the age of 12, and he has been writing software ever since. His favorite programming language is C++, and he enjoys doing framework design & system programming. He is also a strong advocate of CMake; he maintained many codebases and ported many legacy projects to CMake throughout his career.



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