E-Book, Englisch, Band 2058, 220 Seiten, eBook
Brewster / Murray-Smith Haptic Human-Computer Interaction
Erscheinungsjahr 2003
ISBN: 978-3-540-44589-0
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
First International Workshop, Glasgow, UK, August 31 - September 1, 2000, Proceedings
E-Book, Englisch, Band 2058, 220 Seiten, eBook
Reihe: Lecture Notes in Computer Science
ISBN: 978-3-540-44589-0
Verlag: Springer
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Teleoperator Controls.- Haptic feedback: a brief history from telepresence to virtual reality.- Haptic Interfaces for Blind People.- Design principles for tactile interaction.- The haptic perception of texture in virtual environments: an investigation with two devices.- Haptic display of mathematical functions for teaching mathematics to students with vision disabilities: design and proof of concept.- Haptic graphs for blind computer users.- Web-based touch display for accessible science education.- Collaborative Haptics.- Communicating with feeling.- Improved precision in mediated collaborative manipulation of objects by haptic force feedback.- Hand-shaped force interface for human-cooperative mobile robot.- Psychological Issues and Measurement.- Can the efficiency of a haptic display be increased by short-time practice in exploration?.- Implicit accuracy constraints in two-fingered grasps of virtual objects with haptic feedback.- Interaction of visual and haptic information in simulated environments: texture perception.- The effective combination of haptic and auditory textural information.- Cursor trajectory analysis.- What impact does the haptic-stereo integration have on depth perception in stereographic virtual environment? a preliminary study.- A shape recognition benchmark for evaluating usability of a haptic environment.- Applications of Haptics.- A horse ovary palpation simulator for veterinary training.- Tactile navigation display.- Tactile information presentation in the cockpit.- Scaleable SPIDAR: a haptic interface for human-scale virtual environments.- The sense of object-presence with projection-augmented models.- Virtual space computer games with a floor sensor control — human centred approach in the design process.- Sensing the fabric: to simulate sensation through sensory evaluation and in response to standard acceptable properties of specific materials when viewed as a digital image.