E-Book, Englisch, 308 Seiten
Dunst / Lebens / Laubrock Empirical Approaches to Comics Research
Erscheinungsjahr 2018
ISBN: 978-1-351-73387-8
Verlag: Taylor & Francis
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Digital, Multimodal, and Cognitive Methods
E-Book, Englisch, 308 Seiten
Reihe: Routledge Advances in Comics Studies
ISBN: 978-1-351-73387-8
Verlag: Taylor & Francis
Format: EPUB
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
This edited volume brings together work in the field of empirical comics research. Drawing on computer and cognitive science, psychology and art history, linguistics and literary studies, each chapter presents innovative methods and establishes the practical and theoretical motivations for the quantitative study of comics, manga, and graphic novels. Individual chapters focus on corpus studies, the potential of crowdsourcing for comics research, annotation and narrative analysis, cognitive processing and reception studies. This volume opens up new perspectives for the study of visual narrative, making it a key reference for anyone interested in the scientific study of art, literature, and the digital humanities.
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Introduction: The Empirical Study of Comics (Alexander Dunst, Jochen Laubrock, Janina Wildfeuer)
Part 1: Digital Approaches to Comics
1. From Canon to Corpus: The Quantitative Study of Graphic Narrative (Alexander Dunst and Rita Hartel)
2. "Spins a Web, Any Size": Topic Modeling American Comic Book Fan Mail (John Walsh)
3. Crowdsourcing Annotations for Comics Corpora (Mihnea Tufis and Jean-Gabriel Ganascia)
4. Computer Vision Applied to Comic Book Images (Christophe Rigaud)
5. What Were ‘Golden Age’ Comics: Formal Strategies at the Origin of the American Comic Book (Bart Beaty)
Part 2: Linguistics and Multimodal Analysis
6. From Creative Freedom to Empirical Studies via Qualitative Descriptions: Annotation
Schemes for Comics and Graphic Novels (John A. Bateman)
7. Visual Language Theory and the Scientific Study of Comics (Neil Cohn)
8. Tracking Character Developments and Events in Graphic Novels (Chiao-I Tseng)
Part 3: Cognitive Processing and Comprehension
9. What Do We Need to Understand about How We Process and Comprehend Sequential Narratives? (Joe Magliano, Lester Loschky, John Hutson, and Tim Smith)
10. Cognitive Processing of Text and Image during Comics Reading (Jochen Laubrock, Sven Hohenstein, and Eike Richter)
11. Understanding the Moment-to-Moment Processing of Sequential Narratives (Lester Loschky, Joe Magliano, and John P. Hutson)
12. Eye-Movements and Image-Text Integration (Ben Tatler)
13. How Informative Are Information Comics? Results from Audience Research (Hans-Jürgen Bucher)