Gero Design Computing and Cognition '10
1. Auflage 2011
ISBN: 978-94-007-0510-4
Verlag: Springer Netherland
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 744 Seiten, eBook
ISBN: 978-94-007-0510-4
Verlag: Springer Netherland
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Preface.- List of Reviewers.- DESIGN COGNITION: A comparison of cognitive heuristics use between engineers and industrial designers, by Seda Yilmaz, Shanna Daly, Colleen Seifert and Richard Gonzalez.- Studying the unthinkable designer, by Ann Heylighen.- Cognitive heuristics in design: Instructional strategies in idea Generation, by Seda Yilmaz, Colleen Seifert and Richard Gonzalez.- An anthropo-based standpoint on mediating objects: Evolution and extension of industrial design practices, by Catherine Elsen, Françoise Darses and Pierre Leclercq.- FRAMEWORK MODELS IN DESIGN : Beyond the design perspective of Gero’s FBS framework, by Caetano Cascini, Luca Del Frate, Gualtiero Fantoni and Francesca Montagna.- Formal model of computer-aided visual design, by Ewa Grabska and Grazyna Slusarczyk.- Design agents and the need for high-dimensional perception, by Sean Hanna.- A framework for constructive design rationale, by Udo Kannengiesser and John S Gero.- DESIGN CREATIVITY : The curse of creativity, by David Brown.- Enabling creativity through innovation challenges: The case of interactive lighting, by Stefania Bandini, Andrea Bonomi, Giuseppe Vizzari and Vito Acconci.- Facetwise study of modeling activities in the algorithm for inventive problem solving ARIZ and evolutionary algorithms, by Céline Conrardy, Roland De Guio and Bruno Zuber.- Exploring multiple solutions and multiple analogies to support innovative design, by Apeksha Gadwal and Julie Linsey.- Creative and inventive design support system: Systematic approach and evaluation using quality engineering, by Hiroshi Hasegawa, Yuki Sonoda, Mika Tsukamoto and Yusuke Sato.- LINE, PLANE, SHAPE, SPACE IN DESIGN: Line and plane to solid: Analyzing their use in design practice throughshape rules.- Gareth Paterson and Chris Earl.- Interactions between brand identity and shape rules, by Rosidah Jaafar, Alison McKay, Alan de Pennington and Hau Hing Chau.- Approximate enclosed space using virtual agent, by Aswin Indraprastha and Michihiko Shinozaki.- Associative spatial networks in architectural design – Artificial cognition of space using neural networks with spectral graph theory, by John Harding and Christian Derix.- DECISION-MAKING PROCESSES IN DESIGN: Comparing stochastic design decision belief models: Pointwise versus interval probabilities, by Peter C Matthews.- The redefinition of the paradox of choice, by Michal Piasecki and Sean Hanna.- Rethinking automated layout design: Developing a creative evolutionary design method for the layout problems in architecture and urban design, by Sven Schneider, Jan-Ruben Fischer and Reinhard König.- Applying clustering techniques to retrieve housing units from a repository, by Álvaro Sicilia, Leandro Madrazo and Mar González.- KNOWLEDGE AND LEARNING IN DESIGN: Different function breakdowns for one existing product: Experimental results, by Thomas Alink, Claudia Eckert, Anne Ruckpaul and Albert Albers.- A general knowledge-based framework for conceptual design of multi-disciplinary systems.- Yong Chen, Ze-Lin Liu and You-Bai Xie.- Learning concepts and language for a baby designer.- Madan Mohan Dabbeeru and Amitabha Mukerjee.- Organizing a design space of disparate component topologies, by Mukund Kumar and Matthew I Campbell.- USING DESIGN COGNITION: Imaging the designing brain: A neurocognitive exploration of design thinking, by Katerina Alexiou, Theodore Zamenopoulos and Sam Gilbert.- A computational design system with cognitive features based on multi-objective evolutionary searchwith fuzzy information processing, by Michael S Bitterman.- Narrative bridging, by Katarina Borg Gyllenback and Magnus Boman.- Generic non-technical procedures in design problem solving: Is there any benefit to the clarification of task requirements?, by Constance Winkelmann and Winfried Hacker.- Virtual impression networks for capturing deep impressions, by Toshiharu Taura, Eiko Yamamoto, Mohd Yusof Nor Fasiha and Yukari Nagai.- COLLABORATIVE/COLLECTIVE DESIGN : Scaling up: From individual design to collaborative design to collective design, by Mary Lou Maher, Mercèdes Paulini and Paul Murty.- Building better design teams: Enhancing group affinity to aid collaborative deisgn, by Michael A Oren and Stephen B Gilbert.- Measuring cognitive design activity changes during an industry team brainstorming session, by Jeff WT Kan, John S Gero and Hsien-Hui Tang.- DESIGN GENERATION : Interactive, visual 3D spatial grammars, by Frank Hoisl and Kristina Shea.- A graph grammar based scheme for generating and evaluating planar mechanisms, by Pradeep Radhakrishnan and Matthew I Campbell.- A case study of script-based techniques in urban planning, by Anastasia Koltsova, Gerhard Schmitt, Patrik Schumacher,Tomoyuki Sudo, Shipra Narang and Lin Chen.- Complex product form generation in industrial design: A bookshelf based on Voroni diagrams, by Axel Nordin, Damien Motte, Andreas Hopf, Robert Bjärnemo and Claus-Christian Eckhardt.- A computational concept generation technique for biologically-inspired, engineering design, by Jacquelyn KS Nagel and Robert B Stone.- First Author Email Address.- Author Index.