E-Book, Englisch, 229 Seiten, eBook
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
Ioannides / Martins / Žarnic Advances in Digital Cultural Heritage
1. Auflage 2018
ISBN: 978-3-319-75789-6
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
International Workshop, Funchal, Madeira, Portugal, June 28, 2017, Revised Selected Papers
E-Book, Englisch, 229 Seiten, eBook
Reihe: Information Systems and Applications, incl. Internet/Web, and HCI
ISBN: 978-3-319-75789-6
Verlag: Springer International Publishing
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Unmanned Aerial Vehicles and the Multi- temporal Mapping Results of the Dispilio Lakeside Prehistoric (Kastoria, Greece).- Unmanned Aerial Vehicles and the Multi-temporal Mapping Results of the Dispilio Lakeside Prehistoric (Kastoria, Greece).- Digital Survey and Documentation of La Habana Vieja in Cuba.- Application of Multi-sensory Technologies for Resolution of Problems in the Field of Research and Preservation of Cultural Heritage.- Map Portal as a Tool to Share Information on Cultural Heritage Illustrated by the National Heritage Board Geoportal.- Knowledge based Recommendation of Spatial Technologies for Optimal Documentation of Buildings.- New Horizon of Digitization in Serbia. Improvement of Digitization Through Cooperation with World Leading Institutions and the In-house Development of Digital Tools.- An Application to Improve Smart Heritage City Experience.- Interactive Gallery: Enhance Social Interaction for Elders by Story Sharing.- PLUGGY: A Pluggable Social Platformfor Cultural Heritage Awareness and Participation.- Interactive Lapidarium – Opportunities for Research and Training.- Ontologizing the Heritage Building Domain.- Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed Reality Cultural Heritage Network.- 4D Modeling in Cultural Heritage.- Dissemination of Intangible Cultural Heritage Using a Multi-Agent Virtual World.- Dissemination of Intangible Cultural Heritage Using a Multi-Agent Virtual World.- A Tour in the Archaeological Site of Choirokoitia Using Virtual Reality: a Learning Performance and Interest Generation Assessment.- Preparing Student Mobility Through a VR Application for Cultural Education.