Buch, Englisch, 349 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 552 g
How to "Game" the System
Buch, Englisch, 349 Seiten, Previously published in hardcover, Format (B × H): 155 mm x 235 mm, Gewicht: 552 g
Reihe: Advances in Game-Based Learning
ISBN: 978-3-319-82569-4
Verlag: Springer International Publishing
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”. By drawing on multiple fields such as systems thinking, design theory, assessment, and curriculum design, this book relies on theory to generate techniques for practice.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Sozialwissenschaften Pädagogik Teildisziplinen der Pädagogik Medienpädagogik, Mediendidaktik
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik E-Learning, Bildungstechnologie
- Sozialwissenschaften Pädagogik Pädagogik Bildungssystem Curricula: Planung und Entwicklung
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik Methoden des Lehrens und Lernens
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Computerspiele, Internetspiele
Weitere Infos & Material
Upping your Game: Transforming Teaching.- The Name Game: Developing a Theme.- The Game Behind the Game: Uncovering Systems.- Game Face: Telling the Story.- The Game Plan: Designing the Game.- Fair Game: Developing Quests.- Game Play: Rendering the Game.- Game on!: Teaching the Game.- Endgame: Scaling Up.