Buch, Englisch, 420 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 657 g
An Overview of Features and Applications
Buch, Englisch, 420 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 657 g
ISBN: 978-3-030-39294-9
Verlag: Springer International Publishing
This book offers a comprehensive overview of empirical findings and methodological approaches of cognitive training research in different cognitive domains (memory, executive functions, etc.), types of training (working memory training, video game training, physical training, etc.), age groups (from children to young and older adults), target populations (children with developmental disorders, aging workers, MCI patients etc.), settings (laboratory-based studies, applied studies in clinical and educational settings), and methodological approaches (behavioral studies, neuroscientific studies). Chapters feature theoretical models that describe the mechanisms underlying training-induced cognitive and neural changes.
Cognitive Training: An Overview of Features and Applications, Second Edition will be of interest to researchers, practitioners, students, and professors in the fields of psychology and neuroscience.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1. Introduction.- Section I: Basic concepts and methodology.- Chapter 2. Methods and designs.- Chapter 3. Theoretical models of training and transfer effects.- Chapter 4. Statistical modeling of latent change.- Chapter 5. Training-related neural plasticity.- Chapter 6. Cognitive plasticity and brain stimulation.- Chapter 7. Individual differences and motivational effects.- Chapter 8. Genetics of neurocognitive plasticity.- Section II: Plasticity in different age groups.- Chapter 9. Childhood and adolescence.- Chapter 10. Middle & late adulthood.- Chapter 11. Very old age.- Section III: Plasticity of different cognitive domains.- Chapter 12. Working memory.- Chapter 13. Episodic memory.- Chapter 14. Prospective memory.- Chapter 15. Executive functions.- Chapter 16. Speed of processing.- Chapter 17. Socio-cognitive processes.- Section IV: Multidomain trainings.- Chapter 18. Action video-game training and its effects on perception and attentional control.- Chapter 19. Video-game training and effects on executive functions.- Chapter 20. Mindfulness and meditation training.- Chapter 21. Meta-cognitive training.- Chapter 22. Commercial brain games.- Chapter 23. Music training.- Chapter 24. Physical training.- Section V: Cognitive training in applied contexts.- Chapter 25. Educational application of working-memory training.- Chapter 26. Cognitive training in children with neurodevelopmental disorders.- Chapter 27. Training-related neurophysiological changes in older age: senior workers and drivers.- Chapter 28. Cognitive training in MCI patients.- Section VI: Outlook.- Chapter 29. The future of cognitive training.