Scholz / Hiltscher | eSports Yearbook 2015/16 | Buch | 978-3-7448-0071-6 | sack.de

Buch, Englisch, Band 5, 116 Seiten, Paperback, Format (B × H): 190 mm x 270 mm, Gewicht: 297 g

Reihe: eSports Yearbook

Scholz / Hiltscher

eSports Yearbook 2015/16

Buch, Englisch, Band 5, 116 Seiten, Paperback, Format (B × H): 190 mm x 270 mm, Gewicht: 297 g

Reihe: eSports Yearbook

ISBN: 978-3-7448-0071-6
Verlag: Books on Demand


This year's issue contains several articles about eSports. This time there are more research articles included. The topics range from research about eSports spectatorship, the informal roles in Counter-Strike Teams, a potential reverse gamification effect, the chances of eSports being an Olympic discipline, the connection between League of Legend teams and the owning corporations, the ergonomics in eSports and the health perception of gamers, to the potential shift in FPS games. The book is a statement: eSports is not only booming in the business context but increasingly gains attention in research as well.
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Weitere Infos & Material


Hiltscher, Julia
Julia Hiltscher was born in 1983 in Westerstede, Germany. She established eMAG - an online eSports magazine - with Tobias Scholz in 2004. She has been a working student at the Electronic Sports League (Turtle Entertainment GmbH) since Feb. 2006, achieved her Master of Arts degree in International Comparative Literature and Media, English and German at Bonn University in June 2009 and has been working at ESL since. As Vice Director Community Management, she has helped to create and run lots of successful tournaments such as the Go4 series, IEM or ENC.

Scholz, Tobias M.
Tobias M. Scholz is currently holding a position as a Post-Doctoral Researcher at the University of Siegen. After graduating from universities in Germany and the U.S., he has worked as a research and teaching assistant. His field of research is human resource management and organizational behavior. In 2018 he initiated the University of Siegen eSports team Siegen Bisons and he founded the eSports Lab of the University of Siegen in 2019. He recently published the book "eSports is Business - Management in the World of Competitive Gaming".

Tobias M. Scholz is currently holding a position as a Post-Doctoral Researcher at the University of Siegen. After graduating from universities in Germany and the U.S., he has worked as a research and teaching assistant. His field of research is human resource management and organizational behavior. In 2018 he initiated the University of Siegen eSports team Siegen Bisons and he founded the eSports Lab of the University of Siegen in 2019. He recently published the book "eSports is Business - Management in the World of Competitive Gaming".

Julia Hiltscher was born in 1983 in Westerstede, Germany. She established eMAG - an online eSports magazine - with Tobias Scholz in 2004. She has been a working student at the Electronic Sports League (Turtle Entertainment GmbH) since Feb. 2006, achieved her Master of Arts degree in International Comparative Literature and Media, English and German at Bonn University in June 2009 and has been working at ESL since. As Vice Director Community Management, she has helped to create and run lots of successful tournaments such as the Go4 series, IEM or ENC.


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